Tag Archives: iPod
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All Over The World, Everybody Got The Word – FriendCaller Tops 1M iTunes Downloads

We don’t mean to brag, we don’t mean to boast, but soon we’ll have another awesome post: In about 3 days, we’ll top 1 million downloads on iTunes.

This follows our other major milestones this month: we reached 1 million registered users (some of our users sign up through the web, but most through our FriendCaller iPhone apps), we raised $2 million from a group of angels and investors, including one of the original investors in Skype, and we surpassed $2 million in revenue. Oh, and we’re clipping along at 15,000 new users a day. That’s about the same as the social media mega-hit Foursquare.

Our category of browser-based telephony has been witnessing a flood of interest lately too: Google’s web calling announcement had our ears ringing, as we were mentioned in some of those articles. We’re glad to see Google getting into web calling as they recognize Gmail users value the sound of voice too. And yes, Google Voice within Gmail still requires a plug-in, unlike FriendCaller that does not require downloads but simply uses the Java functionality of your browser. We want everyone to be able to make a free call by sending a link, not just on the Internet, but through your Android, iPhone, iPad, Facebook, Twitter, heck even your iPod. We don’t mind what you use, as long as you can call your friends in the blink of a link.

We’re pretty excited about Skype’s upcoming IPO too. They’ve done a great job showing people how to make a call through their computer. Our mission is to reach out to the vast majority who might have heard about Internet phone calling but does not want to bother with installations, configurations and other hazzle associated with VoIP, we make Internet telephony part of the browsing experience and make it really simple. It is simple yet powerful: It even turns an iPod Touch into a free cell phone – goodbye new hardware and contracts; hello free cell phone.

Unleashing the power of communication through browser-based voice calling, a million times, a million downloads.

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Apple secures exclusive license to use Liquidmetal

galvanized company logo!

Apple has secured an exclusive license to use new materials of U.S. metal specialist Liquidmetal Technologies.

The alloys of Liquidmetal distinguish from conventional metals, since they show an improvement of the material properties.

The alloys are springier, harder and more unbreakable which makes them a better material to produce casings of electronical devices. Now we all can feel confident that it will not be a problem anymore in future to drop our iPhones.

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A GREAT START: WE’VE SECURED $2 MILLION IN SERIES A FUNDING FROM AN ESTEEMED GROUP OF INVESTORS

C2Call

Well, this makes it official – we’ve raised $2 million in Series A funding from Draper Investment Company, High-Tech Gründerfonds and Mr. Klaus Wecken, co-founder of KHK Software AG.

Raising this sort of money from a group of such respected investors can certainly be seen not only as a vote of confidence, but also as a sign that we’re on the right track.
We’re especially excited that this fresh influx of funds will help accelerate our expansion, as we have already generated more than $2 million in revenues since April 2010 and now have more than 900,000 users, with an additional 15,000 new users a day. And our FriendCaller app is one of the most popular iPhone apps – ranking among the Top 15 free social networking apps.

Much has clearly happened since the idea for C2Call was born back when our CEO Martin Feuerhahn and CTO Michael Knecht traveled the world on projects and found that each region seemed to have its own solution. That made it impossible to communicate with partners and customers on one platform. They came up with C2Call and FriendCaller to solve that issue.

Now, even someone’s grandma can use FriendCaller because we have what we always set out to develop: a free, easy-to-use and straightforward solution. By making calls free over any Internet-ready device, and by enabling social media and other sites with integrated digital voice communication, we are just getting started.

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Apple comps protective covers

Steve Jobs holds the iPhone in the "right" hand!

At first the connection problems with the iPhone 4 were the users fault. Then it was a software problem and now Apple comps protective covers, which indicates a hardware problem.

Owners of an iPhone 4 have been complaining about connection difficulties for weeks. The problems appear if left-handed users cover a particular point of the smart phone with their fingers. Steve Jobs commentary on this subject is meanwhile deemed to be legendary, since he just gave the advice to hold the phone in the other hand.

After this, Apple acknowledged their fault and announced that they will develop a software update, which patches the problem.

But now Apple virtually acknowledged a hardware fault according to the Internet site Appleinsider. A New Yorker Enterprise contacted Apple with a video showing the connection problems and as a result Apple gave them protective covers as a present. This protective cover prevents the option of touching this particular point. This falsifies Apples statement that it just deals with a software problem here.

But do not worry! If you are left-handed and you still want to call you friends you can use FriendCaller to do so, because we are not just offering the iPhone App.

Moreover we supply the Webphone!

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Apple apologizes to his customers

Left-handers excluded from using iPhone4?

It may be true that the iPhone 4 is a best seller, but it is also true that it brings difficulties to the user. Just after the sales start many users complained about connection problems while using their phones left-handed.

Now Apple decided to take the problems serious, instead of just advising to use the iPhone with the other hand. That can nearly be regarded as an about-face of this situation.

By the way , Apple did not just suffer from looses of its public image. Moreover angry customers sued the concern.

Nonetheless , the problem can be solved next week with an update, since the reason for it is just a false calculation of the signals strength.

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